Editing South Park: The Stick of Truth (section) Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.Anti-spam check. Do not fill this in!==Character Classes== When meeting the [[Grand Wizard King]] for the first time, the player is allowed to select between each of the four following classes, each with their own preset abilities that can be upgraded during progression through the game. Early versions of the game included additional classes that did not make the final cut, such as Paladin. (see 'Behind the Scenes' below) ===Fighter=== As a Fighter you will be the ultimate warrior, able to carry heavy bad ass weapons and the strongest armors in Kuppa Keep. You will start your journey by destroying enemies' balls with "Roshambo", which also allows you to stun your opponents! These guys like to equip themselves with the coolest armor and weapons, focusing on wearing down their opponents by sheer strength in battle. Abilities *Assault & Battery *[[Mecha-Streisand|Roshambo]] *Bull Rush *Horn of Irritation *Ground Stomp ===Mage=== Ever dreamed of controlling the dark forces of sorcery? By becoming the mage you'll master powerful spells like the "Dragon's Breath", allowing you to destroy huge amounts of enemies by showering them with a firecracker's fiery sparks. They're not the strongest class in the game by default, but their unique attacks inflict status effects that can have a devastating effect, as well as area effects. Abilities *Dragon's Breath *Dust of Dreams *Lightning Volt *Funnel of Frost *Pyre Ball ===Thief=== You move in the shadows and are able to throw deadly and unpredictable attacks. People may call you a weakling, until they receive one of your "Backstabs", after which they'll be most certainly dead...! Status effects are a key tool for thieves, utilizing effects like 'grossed out', 'stunned', 'bleeding', and 'fire' to gradually bring their opponents down to the brink. Abilities *Back Stab *Mug *Execute *Stink Bombs *Death of a Thousand Cuts ===Jew=== You are not afraid to cast the first stone with your secret martial arts. You perform circumcisions with precision and won't shy from summoning a mix of pestilence, fiery hail, flying insects, or a rain of frogs to send your opponent back to their maker. The Jew class is described in early reports as a cross between a Monk and a Paladin, with a "high risk, high reward" strategy that made them strongest when closest to death. The game also included a special achievement for interacting with Jesus while playing as this class. (Despite his warning, yes, Cartman will still add you on social media!) Abilities *Sling of David *Jew-Jitsu *Circum-Scythe *[[Jewbilee|Whirling Doom]] *[[Jewpacabra|Plagues of Egypt]] Summary: Please note that all contributions to South Park Wiki may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here. You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see South Park Wiki:Copyrights for details). Do not submit copyrighted work without permission! Cancel Editing help (opens in new window)